Guide points are earned when one or more players who are not a newbies guide one or more newbies to various places in the castle demarked by guide booths. These booths will reward both the newbies and the "guides" based on two factors. The first is the number of newbies on the booth - the score is multiplied by that number. The second factor is the value of each particular guide booth. Booths in places more difficult to guide newbies are worth much more. A newbie is a player with an infinity score under 1,000,000.
For example, let's say a particular guide booth has a value of 30 points. Four players enter that booth, two of which are classified as "newbies". 30 points * 2 newbies = 60 points. Each of the four players is rewarded 60 points.
Points | Body Part | Trophy | Infinity Bonus |
1,000 | Elementary Educator | 10,000 | |
2,000 | Loyal Leader | 20,000 | |
3,500 | Gregarious Guide | 30,000 | |
5,200 | Monstrous Mentor | 40,000 | |
6,800 | Krunka Coach | 50,000 | |
10,000 | Decent Docent | 75,000 | |
13,000 | Helpful Helmsman | 100,000 | |
16,500 | Triassic Teacher | 200,000 | |
19,500 | Purposeful Pathfinder | 250,000 | |
25,500 | Top Notch Tutor | 250,000 | |
30,000 | Stegasaurous Steersman | 350,000 | |
40,000 | Prehistoric Pilot | 350,000 | |
46,500 | Neanderthal Navigator | 500,000 | |
55,000 | Spunky Spelunker | 500,000 | |
75,000 | Omniscient Orienteer | 500,000 |
Each additional 20,000 guide points will reward the player with 500,000 infinity points.